Progress on part 3


This is mainly an update to confirm this project isn't dead, as I haven't posted in a while, and right now there's a very big incentive to quit unity based projects.

As it stands, I'm going to try to keep working on it until the game is finished, and hope unity backtrack on the runtime fee. After this game, I'm going to have to learn godot.

As for actual progress on part three: I've got three of the enemies done, and some environmental tiles as well. Next up, I'm going to work on new weapons, then the last two enemies, and finally finish the environmental assets. Don't expect part three for a while, but I'll try to keep the devlog updated.

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