part 2 progress report!


Another progress report for part two, and this time, I have programmed a new enemy. It has some interesting behaviour, that I won't spoil now, but I can tell you it was a bother to code. These guys are going to be pretty important to the level design of part two, so I have made extra sure they are up to standard. As I said in my previous devlog, I  now have more time to work on this game, so expect more progress reports soon. Bye!

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