part 2 progress report!


Hello all! No new update yet, but I have been making progress on getting part 2 out. Since my last post, I have coded, sprited and implemented 1 new major enemy, this one being mechanically linked to the previous one, and two new particularly potent weapons. I have also introduced some bug fixes, which will be coming alongside the new update, when it eventually does come out. Stay tuned!

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